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Orthello, Son of Death

Orthello, Son of Death

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Devlog

  • Game Update (Build 0.04)
    May 06, 2022 by SimpleDiceGameDev
    Time flies! Not as much progress as I wanted to make in the past 2 months but I managed to do some important groundwork for the talent tree system which will allow the biggest game mechanic to form on... Continue reading
  • Game Update (Build 0.03)
    March 03, 2022 by SimpleDiceGameDev
    Huge progress has been made in Orthello! I've been working since the last demo day to add desired features to make the game feel better. Orthello has animations and the movement system was overhauled... Continue reading
  • Game Update (Build 0.02)
    January 08, 2022 by SimpleDiceGameDev
    This marks my submission for AGDG DEMO DAY 42. I've added some features to make the game play more like a game and features I was planning on releasing since my launch. IMPLEMENTED FEATURES Added new... Continue reading
  • Launch Notes (Build 0.01)
    December 13, 2021 by SimpleDiceGameDev#Launch
    I am pleased to announce that I have launched the first demo of Orthello, Son of Death. The devlog will serve as a forum to note my implemented features and future plans. Implemented Features Characte... Continue reading
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