Game Update (Build 0.04)
Orthello, Son of Death » Devlog
Time flies! Not as much progress as I wanted to make in the past 2 months but I managed to do some important groundwork for the talent tree system which will allow the biggest game mechanic to form on the front end. A few smaller bug fixes were done but major bugs still persist. I hope to fix these and get all 12 talent trees done mechanically so then I can work on other stuff in the next few months.
IMPLEMENTED FEATURES
- Guardian talent tree concept
- warlock talent tree concept
- berserker talent tree concept
- leveling gives talent points
- talent point counter in the class tree
- berserker talent investment
- paladin talent investment
- reset of talent trees on class swap
- fixed various wording on talents
- fixed the broken left button in the executioners class page
FUTURE PLANS
- Class abilities
- sound option fix
- sounds not getting reduced
- fix texture map of orthello
- add animations to orthello
- fix the class gain function for level 32 and 35
- bug with the paladin class page skills
- a stop to movement while attacking / using abilities
- dual wielding
- remove the ability to pick up items through ui
- a resolution scaling error with ui
Get Orthello, Son of Death
Orthello, Son of Death
Fantasy adventure with a multiclass system and talent trees
Status | In development |
Author | SimpleDiceGameDev |
Genre | Adventure, Role Playing |
Tags | 3D, Classes, Dark Fantasy, Fantasy, Singleplayer, Unity |
More posts
- Game Update (Build 0.03)Mar 03, 2022
- Game Update (Build 0.02)Jan 08, 2022
- Launch Notes (Build 0.01)Dec 13, 2021